Late-Summer
Aperitivo ROCANI
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In late summer, the sun drops fast. For our last Aperitivo of the year, the studio filled with that final golden light, and then the red took over. Every photo from the night came out beautifully ROCANI themed.
Aperitivo ROCANI started for the simplest reason: we have an amazing terrace, so why not invite people over for drinks? What began as a gathering of friends has become a fixture of our year. It opens in spring, runs through the warm months, and every edition takes on the light of its season.
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Over time, it has become how we open up the studio, not just as a place to work, but as a place to gather. The Berlin design crowd always shows up, and friends from completely different worlds walk through the same door. Aperitivo is also where we show our friends what we’ve been working on. This year, that was the Tower.
The ROCANI Tower is our first-ever installation, built with Unreal Engine and TouchDesigner. It premiered at Forward Festival, and on Friday we got to show it again, this time to our own crowd. It’s the ROCANI brand made physical and gamified, built as a canvas for brands that are ready for what’s next. Our first big installation, the Tower answers to the player’s body, so it’s tech you experience physically, not just through a screen. That’s the future of interactive spaces as we see it, and nothing beats seeing it in action.
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Now Aperitivo ROCANI goes into hibernation. But when the flowers start to bloom, the terrace doors will open again. 🖤
Want an invite? Sign up here https://rocani.io.